Please use this identifier to cite or link to this item:
https://research.matf.bg.ac.rs/handle/123456789/3243| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Banković, Milan | en_US |
| dc.date.accessioned | 2026-03-23T15:39:33Z | - |
| dc.date.available | 2026-03-23T15:39:33Z | - |
| dc.date.issued | 2021 | - |
| dc.identifier.uri | https://research.matf.bg.ac.rs/handle/123456789/3243 | - |
| dc.description.abstract | Igra Sokoban je pomerajuća slagalica u kojoj igrač, čuvar skladišta, pomera kutije po tabli za igru, u cilju njihovog postavljanja na unapred zadata mesta. Pored toga što je zanimljiva za ručno rešavanje, ova igra inspiriše mnoge istraživače da se bave efikasnom automatizacijom njenog rešavanja, s obzirom na izuzetno veliku algoritamsku složenost ovog problema. U ovom radu, prikazujemo novi pristup zasnovan na automatskom planiranju uz pomoć procedura za ispitivanje zadovoljivosti u odnosu na teorije prvog reda, poznatih i kao SMT rešavači. | en_US |
| dc.description.abstract | The game of Sokoban is a sliding puzzle where a player, a warehouse keeper, pushes a number of boxes over the game board, in order to place them on the particular fields, given in advance. Besides the interest for manual solving, the game also attracts a great attention of the researchers to work on efficent automatization of its solving, because of the great algorithm complexity of the problem. In this paper, we propose a novel approach based on automated planning using procedures for checking satisfiability modulo first order theories, known as SMT solvers. | en_US |
| dc.language.iso | other | en_US |
| dc.publisher | Beograd : Društvo za informacione sisteme i računarske mreže | en_US |
| dc.title | Automatsko rešavanje igre Sokoban pomoću veštačke inteligencije | en_US |
| dc.title.alternative | Automated solution of Sokoban puzzle using Artificial Intelligence | en_US |
| dc.type | Conference Object | en_US |
| dc.relation.conference | Konferencija YU INFO (27 ; 2021 ; Kopaonik) | en_US |
| dc.relation.publication | YU INFO 2021 : 27. Konferencija i izložba : Zbornik radova | en_US |
| dc.identifier.url | chrome-extension://efaidnbmnnnibpcajpcglclefindmkaj/https://www.yuinfo.org/ZBORNIK_YU_INFO_2021.pdf | - |
| dc.contributor.affiliation | Informatics and Computer Science | en_US |
| dc.relation.isbn | 978-86-85525-25-4 | en_US |
| dc.description.rank | M63 | en_US |
| dc.relation.firstpage | 81 | en_US |
| dc.relation.lastpage | 86 | en_US |
| item.openairecristype | http://purl.org/coar/resource_type/c_18cf | - |
| item.languageiso639-1 | other | - |
| item.openairetype | Conference Object | - |
| item.cerifentitytype | Publications | - |
| item.grantfulltext | none | - |
| item.fulltext | No Fulltext | - |
| crisitem.author.dept | Informatics and Computer Science | - |
| crisitem.author.orcid | 0000-0002-0517-6334 | - |
| Appears in Collections: | Research outputs | |
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