Please use this identifier to cite or link to this item: https://research.matf.bg.ac.rs/handle/123456789/1285
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dc.contributor.authorKapunac, Stefanen_US
dc.contributor.authorKartelj, Aleksandaren_US
dc.contributor.authorDjukanović, Markoen_US
dc.date.accessioned2024-05-29T15:07:03Z-
dc.date.available2024-05-29T15:07:03Z-
dc.date.issued2023-
dc.identifier.urihttps://research.matf.bg.ac.rs/handle/123456789/1285-
dc.descriptionCopzright 2023 by Elsevier. DOI https://doi.org/10.1016/j.asoc.2023.110387en_US
dc.description.abstractThe weighted total domination problem (WTDP) is a practical extension of the well-known total domination problem. The most efficient literature approaches to tackle this problem are based on branch and cut or genetic algorithm. In this work, we propose a different strategy to solve WTDP that relies on the popular variable neighborhood search (VNS) metaheuristic. VNS is equipped with a carefully designed fitness function that allows for evaluation of both feasible and infeasible solutions, which further allows for a thorough search of the promising regions of the solution space. The method also utilizes two effective first-improvement local search procedures. The effectiveness of VNS is demonstrated on a wide range of benchmark sets compared to all three competing methods from the literature. For small-to-middle-sized instances (up to 100 nodes), VNS can obtain solutions that match the quality of optimal solutions in almost all cases (134 out of 135). For middle-to-large-sized instances, VNS can outperform all comparison algorithms in terms of solution quality, which is verified by statistical hypothesis tests. Another key aspect of this paper is presenting a potential application of the WTDP for boosting information spreading across social networks. Experiments confirmed that information spreading is accelerated when informed nodes (spreaders) are set to be solutions of the WTDP obtained by VNS. Although our method has been successfully applied to samples of real social networks of up to approximately 81 thousand nodes and 1.34 million edges, further research might enhance the method to be used on various (unsampled) social network datasets.en_US
dc.language.isoenen_US
dc.publisherElsevieren_US
dc.relation.ispartofApplied Soft Computingen_US
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United States*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/*
dc.titleVariable Neighborhood Search for Weighted Total Domination Problem and Its Application in Social Network Information Spreadingen_US
dc.typeArticleen_US
dc.identifier.doi10.1016/j.asoc.2023.110387-
dc.identifier.scopus2-s2.0-85160558007-
dc.identifier.isi001020867100001-
dc.contributor.affiliationInformatics and Computer Scienceen_US
dc.contributor.affiliationInformatics and Computer Scienceen_US
dc.relation.issn1568-4946en_US
dc.description.rankM21aen_US
dc.relation.firstpageArticle no. 110387en_US
dc.relation.volume143en_US
item.fulltextWith Fulltext-
item.languageiso639-1en-
item.openairecristypehttp://purl.org/coar/resource_type/c_18cf-
item.cerifentitytypePublications-
item.grantfulltextembargo_20250526-
item.openairetypeArticle-
crisitem.author.deptInformatics and Computer Science-
crisitem.author.deptInformatics and Computer Science-
crisitem.author.orcid0009-0006-0174-8530-
crisitem.author.orcid0000-0001-9839-6039-
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